Rogers, Richard A

Learning Android game programming : a hands-on guide to building your first Android game Richard A Rogers - Pearson 2018

Foreword / Nicolas Gramlich --
1. Mobile games --
2. Game elements and tools --
3. The game loop and menus --
4. Scenes, layers, transitions, and modifiers --
5. Drawing and sprites --
6. Animation --
7. Text --
8. User input --
9. Tile maps --
10. Particle systems --
11. Sound --
12. Physics --
13. Artificial intelligence --
14. Scoring and collisions --
15. Multimedia extensions --
16. Game integration --
17. Testing and publishing.

9788131786994


Android (Electronic resource)
Mobile games--Design.

794.815269 R631L