Learning Android game programming : a hands-on guide to building your first Android game
Richard A Rogers
- Pearson 2018
Foreword / Nicolas Gramlich -- 1. Mobile games -- 2. Game elements and tools -- 3. The game loop and menus -- 4. Scenes, layers, transitions, and modifiers -- 5. Drawing and sprites -- 6. Animation -- 7. Text -- 8. User input -- 9. Tile maps -- 10. Particle systems -- 11. Sound -- 12. Physics -- 13. Artificial intelligence -- 14. Scoring and collisions -- 15. Multimedia extensions -- 16. Game integration -- 17. Testing and publishing.
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Android (Electronic resource) Mobile games--Design.